Burning Knight
So around a month ago, I told you all, that January would be the month of bugfixes and forest area. Well, something went really differently… Here is what I’ve got done this month.
New areas
- Ancient Library area
- Forest Forest area
- Secret Laboratory area
- Womb Ruins area
- Frozen Ruins area
- Floating Island area is work in progress (renamed/retextured Creep area)
Burning Knight battles
That’s something, that I totally forgot to mention, but the game main focus is on the Burning Knight. And BK battle was pretty boring before, and he had the same attacks for all depths, but that’s not true now. I’m currently in progress of creating 16 attack sets, that BK will choose from to make the game more dynamic and interesting.